5 Ways to Ruin Your Self-Defense Training - Part 3
Author: Ken Freeman
Date Posted: January 04, 2007
The Flaw of Training with Protective Equipment
"The sensation of body unity becomes obvious only to yourself
or the person you are hitting. At this point, the energy is truly
internal, and you may seem to hardly move at all. This occurs, for
example, when some part of your body (like an elbow) is in contact
with your opponent's trunk. Using dropping energy and body unity,
you can achieve (with apologies to Bruce Lee's one-inch punch),
a no-inch punch, that can either send your attacker flying or cause
internal damage." --From the book Attack Proof: The
Ultimate Guide to Personal Protection
In this section, I will elaborate on the detrimental effects of
wearing protective equipment while training for self defense purposes.
In addition, I will speak on the Attack Proof demos and explain
why the kicks in modified Native American Ground fighting are dramatically
different from what you see in competition. The discussion on kicks
is somewhat of a counterpoint to this level in the sense that you
actually should wear protective equipment if it
is indeed a part of your normal activities.
Training with protective equipment such as gloves, headgear, flack
jackets, knee pads, shin guards, chest protectors or any other protective
devices destroy the ability to develop sensitivity and looseness.
If you wear protective equipment, you will never have the ability
to properly counterbalance or completely yield your root in response
to pressure. This especially holds true in clinching range where
hand-eye coordination is entirely too slow.
At times, observing or even practicing the training of Guided Chaos
(KCD) can easily lead one to believe that it isn't a fighting system,
but some sort of meditative, abstract and flowing way of movement
akin to a non-combative form of Tai Chi. Nothing could be further
from the truth, as there is always a method to what appears as madness.
When you have to take a person out for real, you have to maintain
the process of penetrating their center and taking their balance
so that they won't have the ability to get back into the fight.
If you take a person's balance, they absolutely can't strike with
any real power because the body's proprioceptive system will be
preoccupied with regaining its own equilibrium.
If You Can't Learn To Feel, You Can't learn To Fight
With equipment you once again inhibit your ability to maintain
this process because you can't differentiate between long and short
power, which as described in the quote at the beginning of this
section is the difference between launching someone away from you
or dropping them relatively where they stand. This gives you the
ability to eventually fight and control people without killing them
or engaging in entanglement. Through many hours of Contact Flow
(A critical free-form energy drill in KCD), you begin to develop
a subconscious feel for a person's maximum looseness points before
their skeletons lock and your strikes begin creating compression
force and internal damage against their bones and organs.
The only way to prevent damage or being controlled is by either
yielding faster than this happens or stepping to a new root point.
This is all about feeling different people's density and motion
because everyone moves differently, and to the uninitiated has to
be experienced to be fully appreciated. For all the reasons stated,
it is paramount that in Contact Flow you always move at relatively
the same speed as your training partner. That way, as you progressively
move faster and faster, your timing in performing these movements
will always be maximally efficient.
Protective Equipment Won't Protect You
The other problem, aside from the fact that equipment inhibits
sensitivity development is that going full contact with your training
partner, even if a person has on armor, will not stop them from
withstanding extraordinary injury if the KCD Dropping power is utilized.
That being the case, it's completely detrimental to wear it.
As explained by Guided Chaos founder John Perkins in his newsletter
#15:
In KCD the seeming sloppy strikes are thrown with a full connection
of the body all the way down to the feet with full dropping force.
This is why we have a great deal of trouble practicing on each other
with power even when wearing fist helmets with neck braces or professional
football helmets. We must pull the drop slap strikes on the human
targets and mix the attacks with strikes to moving dummy targets.
At full speed they can get a bit dicey. In most cases, only the
more developed students can be relied upon not to accidentally strike
full power into the helmet of the armored fighters. The
boxer's block, with the palm toward the face and only an inch away,
was only meant to be used with big soft boxing gloves, which act
as cushions. Without the gloves, your own hands would only serve
to hit you in the head as the opponent's punch comes barreling through.
-Attack Proof
Aside from that, what purpose does it serve you to learn how to
strike while your hands are protected by gloves, only to condition
your mind so that in a real fight, positioning your hands the same
way will likely cause you to break your own bones?
Unless you're attacked in the shower or on the beach, you'll
never need to kick barefoot. Wearing sturdy shoes changes the dynamics
of your kicks and effectively puts a hammer at the end of your feet.
You should always practice with them on. -Attack Proof
Sport Fighting Vs. Survival Fighting On The Ground
In competition, when one fighter is on the ground and the other
is standing, the fighter on the ground will often go into a position
known as the open guard as opposed to the closed or half guard.
The open guard is basically any position where a standing opponent
is in front of your legs in some fashion.
The closed guard is when the bottom man has his legs wrapped around
the top man's waist. The half guard is when the bottom man has his
legs wrapped around one of the top man's legs, usually as a result
of losing control of the full guard position. For the purposes of
this section, we will only be dealing with the open guard.
As utilized in competition, the open guard is a defensive posture
intended to keep the standing attacker from either passing the legs
to get the mount or raining down punches in the form of what is
referred to as "ground and pound". Ground and pound has
been done both standing as well as from the mount position. The
defensive idea of the open guard is to put your feet on the attacker's
hip, or sometimes shoulder, arm or chest to push him back. Occasionally,
it is used in a striking manner as well.
From our standpoint, what they do is morally and legally sound
for competitive fighting as we feel anything more would be excessive
and possibly grounds for imprisonment. We only have a problem when
these practices are espoused as viable self defense methods. Understand
something, we are only concerned with survival fighting and are
not playing games because what we do is not for sport. We are not
the "jump in the ring and man up mano y mano" guys. We
are the people that are concerned with protecting ourselves on the
way to the car, in the shopping mall or after work if something
unfortunately goes wrong.
Reality Bites
Here's the problem. If you get into a serious fight and you hit
the ground while your opponent is still standing, I can assure you
that unless you are extremely lucky and not facing a determined
attacker, the standing attacker will not punch you or try to pass
your guard to get into the mount position. If you read police reports
of physical assaults that have occurred here in Chicago, I'm pretty
certain that you would find out more people have been hospitalized
or killed by being viciously stomped than any other method of hand
to hand fighting out there, trained tactics or not.
He or they will attempt to stomp you into oblivion.
Guided Chaos founder John Perkins once recommended watching the
movie Menace to Society. The reason was because at the end of the
movie there was a fight scene that displayed exactly what
happens when you hit the ground and you're facing a determined attacker.
Though perfectly suitable for the ring, the open guard methodology
can potentially get you disfigured or killed on the street for several
reasons. It is employed by the prone fighter in a defensive nature
in which the fighter doesn't move his sphere as his root is usually
immobilized. Equally as detrimental, the prone attacker usually
doesn't wait long enough to allow the standing attacker to enter
in a manner where he is so close that he can utilize the power of
his legs while on the ground. Therefore, often times out of fear
of getting mounted or punched, he'll overextend beyond his sphere.
In addition to being barefooted, the kicks, even if not intended
to simply push, are generally weak because they lose the power of
their muscles, tendons, ligaments and momentum as their legs have
already been fully extended.
No one's arm strength should be able to match your leg strength.
Nevertheless, in grappling you see leg locks and ankle control methods
working where people sidestep each other's legs to attain a so-called
dominant position referred to as side control. This is only occurring
because they are cooperating by not moving with real intent. To
be fair however, on rare occasion some competitive fighters have
knocked their attackers out with heel kicks from the ground, but
usually it doesn't happen because of the lack of intent to kill!
They are usually trying to get the attacker away from them or set
them up for some type of sweep or submission. A lot of times it
works, at least in competition.
On the street, if you're on the ground you had better utilize all
the power you have from all angles and most importantly maintain
a mobile root. For an idea of how you need to move, look at Demo
#8: Ground fighting with a Knife on the Attack Proof website. To
the initiated this is obvious, but in reality you will need to literally
kick with every square ounce of your might in an unrestrained manner
as Lt. Col Al is holding back tremendously for the obvious
purpose of not severely injuring the training partners.
How Real Can You Get?
Although the overall response to the demos on the site was overwhelmingly
positive, I've spoken with several skeptics who seemed to not realize
that the video clips were not real or were offended at the integrity
of the attacks as they meticulously dissected every detail. In a
lot of cases, I could see where they were coming from but the truth
of the matter is that they simply don't understand how dangerous
it is to do demos in that manner because they can't feel or see
the power that is being generated. Although it is blatantly stated
that the KCD strikes were pulled, a skeptical mind would likely
ignore that and focus on several things which I'll explain here.
1. It appears that the strikes are merely slaps for several reasons.
One is that they are open handed, thus creating an optical illusion.
Also, when you develop looseness, at a highly refined level it will
almost appear at times to the uninitiated that you lack power unless
they are on the receiving end. Even though full body unity is being
utilized by Al, John and Mike, they are purposely either not penetrating
at all, or purposely not going beyond the limits of the attacker's
looseness as a way to avoid injury. Again, all kicks and strikes
were pulled.
2. As the grappler is shooting, there appears to be a lag time
in his movements. Sorry, this is strictly because he knows if he
comes in at full speed and gets hit, the price paid will not be
worth any demo in the world. I don't think this was a conscious
effort, it was actually his body's recognition that it was more
important to protect itself. I can tell you from first hand experience
that it feels almost like you are hitting a brick wall when someone
is properly rooted. The faster you run into the wall, the greater
the injury. However, the integrity of the shoot doesn't matter and
that's something I'll deal with in Part 5.
3. The knife demos are not how we actually move with a knife, it
was only a demo to show what happens when a determined, even if
untrained, attacker goes berserk with a knife. Personally, I agree
with the assessment that it would have been far more effective to
pull a concealed knife after the grappler attacked, not before hand.
But then, who attacks a person with a knife unarmed?
4. The standing kicker appears to be off balance. In reality, he
is actually using the walls to balance himself in the same fashion
discussed by John Perkins in Newsletter #27. Just as well, Dropping
Energy is utilized either vertically or while moving forward. Without
any real contact with a certified KCD instructor who has the control
to move with you at high speeds and give you a feel for the system
without injury, the only way you can truly appreciate the power
is by lying on the ground and kicking an inhuman object like a lying
(supine) heavy bag with all of your might. In a literal
sense, when you adapt an "attack the attacker" philosophy
and move with full body unity, using centrifugal force at reflexive
speed, the power of your legs is the equivalent of a set of swinging
sledgehammers with the intent to incapacitate and bust bones.
John Perkins speaks about how he kicked a guy's nose off of his
face with his police shoes as the guy attempted to wrestle him.
In light of the power you can generate with your legs, the way I
see it, the guy was extremely lucky because if John didn't miss
he would've easily broken the guy's neck.
There's no setting up in a real fight, no stance. When people are
trying to kill you, not pin you, score on you, or get you to tap
out, everything changes and anything goes--that's the rule.
You start in chaos and end in chaos. In sport fighting, only the
most gifted athletes can make the intentionally restricted techniques
and rules work for them and make them champions.
Self-defense: For the Young Only?
Do champions retire because they can no longer fight? Absolutely
not. They retire because they can no longer compete in
their sport. If attacked in a 5 second fight for their
lives, where age and optimum conditioning are no longer required
to score points, an old fighter has as good or better chance of
coming out alive as a young athlete at his peak. In fact, their
knowledge is still growing and the parameters of survival
make what conditioning remains even more lethal.
This is why practitioners of internal arts such as Tai Chi, Bagua
and Guided Chaos can actually improve with age, because the essential
principles of survival combat methodologies rely mostly on mechanics
and sensitivity and little on external gross muscular condition.
This is also why internal art masters may often maintain a higher
functioning level of health into old age as compared to those whose
systems require extraordinary athletic prowess to perform adequately.
To be continued... Next-- Part 4: The Fatal Flaw of
Disregarding Vital Targets
About The Author
Ken Freeman is a 1st degree Black Belt in Guided Chaos (Ki Chuan
Do), the adaptive, free-form internal art created by former forensic
homicide investigator John Perkins. He is the leader of the Chicago
KCD Training Group. See http://attackproof.com/
More articles and DVDs can be found at http://www.attackproof.com/FREE-self-defense-NEWSLETTER.html
Article Source: JKD Street Combat
- online collection of articles on self-defense.
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